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v2.4 Update
- Added Preferences menu for the first time users
- Added Party invitation expiration time configurable (via ingame editor as well)
- Bringed back the old team vs team menu and made it switchable (config.yml: setup.custom-game)
- Fixed boxing mode where if you hit your teammate, you would get a point
- Fixed container interactions allowed inside a match when regeneration was off
- Fixed edge cases arena locations because of blocks that aren't 1 height
by Admin, about 2 months ago
v2.3 Update
- Added option to disable split part on the menu via "enabled" field
- Changed "Disband party" and "Split party" item, now only appearing if a party contains more than one member
- Fixed when using /spectate with an offline player, an error appeared
- Fixed disabled worlds not being validated at /duels
- Fixed arena mode permission requirement not configurable via editor (right-click)
- Fixed custom model data on menu pagination not working
- Fixed saturation was not restored when ending match
- Fixed other minor things to enhance user experience
- Fixed match firework disable option not working
- Fixed enderpearls/fireworks not being deleted after match ended
- Fixed where players could jump out of the match cage
- Fixed where inventory was being when starting a match when tagging with CombatlogX
- Fixed other minor errors/bugs
by Admin, 3 months ago
v2.2 Update
- Added disabled/enabled worlds
- Added support for customize sounds (sounds.yml)
- Added support for message silence if is set to "" (in the translations)
- Enchanced match teleport by ejecting passengers
- Fixed golden apple cooldown rule
- Fixed no hit rule, being damaged by fire
- Fixed /duel invitation message, accept & deny line not handling hex colors properly
- Fixed where players continued with fire damage after match ends
by Admin, 3 months ago
v2.1 Update
- Support for 1.21
- Added new API event: PlayerGlobalEloChangeEvent
- Added support for multiple rounds for Player Inventory with Keep Inventory rule
- Added support to change title on Player Kit Layout menu
- Fixed CombatlogX Hook where it would start a match in combat
- Fixed error when leaving a party
- Fixed Migration from 1.9, making team locations one block above
- Fixed when spectating, scoreboard teams are being erased
- Fixed matchmaking causing errors
- Fixed invitation expiration not throwing error if the group is disbanded
by Admin, 4 months ago
v2.0 Update
- Added first update to 1.20.6
- Fixed editor not working on newer versions (NBT Tags issues)
- Fixed error on Ranked Select ArenaMode menu with non-kit modes
- Fixed error while initializing on purpur 1.20.4
by Admin, 4 months ago
v1.9 Update
- Revamped the arena system
- Added arena free mode type
- Added support for arena instances (multiple places per arena)
- Added icon for arena
- Changed "Cache" content ( schematics) to "blobs"
- Added unique key for all nw blobs to increase persistency
- Added Battle Region to Arenas (now there are 2 concepts, universal and battle region)
- Command /duels challenge <argument> not in tab complete
- Fixed command tag complete that stopped working
- Fixed arena team menu that an abnormal menu size
- Fixed when the match was cancelled, players would still continue ingame
by Admin, 5 months ago
v1.8 Update
- Added command /party leave
- Added rule for potion effects
- Added option to disable one of more game types (custom/unranked/ranked)
- Added command to restore arena schematics (/pduels restoreArena)
- Allowed player inventories on unranked/ranked gamemodes
- Changed kit layouts to be more easy to edit
- Fixed placeholders (PlaceholderAPI) not working when player field is not set
- Fixed PlaceholderAPI placeholder giving error on kd_ratio
- Fixed spectator when a new round starts, it stops spectating
- Fixed "External Spectator" option being applied on the match settings
- Fixed spectator location was not being cloned
- Fixed other small issues
by Admin, 5 months ago
v1.7.3 Update
- Added spectator option (/duels spectate <player>)
- Added translations in Layout Kit menu
- Added ranked elo tolerance configurable (Default: 200)
- Allowed consume apples and drink/splash potions during the countdown
- Fixed when updating match settings, opponent ready state was getting on all the time
- Fixed /duel command, not bringing opponent party
- Fixed translations on pagination arrow not right
- Removed PlaceholderAPI placeholders that had debug messages
by Admin, 6 months ago
v1.7.2 Update
- Added permission "phoenixduels.region.bypass" to allow entering in ongoing match regions
- Added Keep Inventory Rule
- Added Only Self-Placed block breaking rule (Only the blocks you place, you can break)
- Fixed where armorstands could be killed inside a match
- Fixed error when trying to play ranked games
- Fixed rounds not working on /duel menu
by Admin, 7 months ago
v1.7.1 Update
- Fixed editor spawn locations throwing error
- Fixed when having a PlayerInventory mode on a custom games, throwing an error
- Fixed %page% placeholder on menus not working
- Fixed "Founded inconsistent skull meta" warning
- Fixed pagination arrows on Kit Layout not showing
- Fixed where /duels play not working
- Fixed where unranked/queueing placeholder was not working
- Added support for permission requirement for /party and /duels commands
by Admin, 8 months ago
v1.7 Update
- Changed Nametag system, totally revamped (no armorstands anymore)
- Added placeholder %mode% on the duel request.
- Added placeholder %rounds% on the duel request.
- Added support for infinite amount of players in party (up to 50 or more)
- Added option on the configuration configure how much members a party can hold
- Added "extra" argument on /duel.
- Added option to disable /duel menu to make it more quick.
- Changed /duels invite to /duels challenge
- Revamped the whole duels fighting system menu
- Specified Players modes into UNRANKED/RANKED/NON FFA/FFA
- Fixed where there were some player menus and message translations missing
- Fixed where display material was not working on materials menus
- Fixed other small issues
- Fixed where Mysql Databases required MEDIUMTEXT data type to support inventory serialization
by Admin, 8 months ago
v1.6 Update
- Support for 1.20.4
- Legacy WorldEdit supported
- Fixed boxing hit score reseting when a new match started
- Fixed boxing hit score not respecting no damage ticks
- Fixed where team friendly fire was on by default
- Fixed menu components not working (Leaderboard & Unranked/Ranked Mode Selection)
- Fixed player cage not appearing on extra rounds
by Admin, 9 months ago
v1.5 Update
- Added MatchPlayerEloChangeEvent (API)
- Added /pduels validateArenas command
- Fixed where max health was being duplicated on the end of the round
- Fixed where Boxing rule were not working properly with rounds
- Fixed other small issues
- (Beta Release)
by Admin, 12 months ago
v1.4 Update
- Added support for 1.20.2
- Added %queues% placeholder for unranked/ranked mode select menus
- Added right click to preview kit option for unranked/ranked mode select menus
- Added command /toggleduelrequest
- Added Message on the chat to warn when a player is queueing for a mode that don't have arenas
- Added API "MatchStartEvent"
- Changed API "MatchpreStartEvent" to "MatchCreateEvent"
- Changed Team display name from arena settings to global settings
- Fixed where Multiverse Inventories was conflicting with our inventory saving
- Fixed arena cloning not saving a schematic
- Fixed /leave
- Fixed where winstreak got loast, if the match was cancelled
- Fixed Damage overwrite where our plugin would ignore other plugins logic
- Fixed unranked/ranked games round not working
- Fixed Party invitation options on the chat not working correctly
- Refactor & Optimization Plugin
by Admin, about 1 year ago
v1.3.5 Update
- Added No Fall Damage Rule
- Added Extra Hearts Rule
- Added Boxing Rule (See wiki for placeholders)
- Added Support for CombatLogX + DeluxeCombat (Tagging issues resolved)
- Added option to disable /party command
- Changed If someone accepts an invitation in the queue, they'll leave automatically.
- Changed global Elo calculation to consider all registered modes
- Fixed PlaceholderAPI issues causing occasional failures.
- Fixed pressure plates declaring dead players as winners.
- Fixed post-round /leave command not working correctly.
- Fixed totem consumption in matches (now consumes only one from the pack).
by Admin, about 1 year ago
v1.3.4 Update
- Added /pduels reload menus | /pduels reload all
- Added feature that hides the vanish players in commands tab complete
- Added option to configure Click to accept / Click to decline messages
- Added event on API (MatchPlayerLeaveEvent)
- Added end commands on each mode
- Fixed no hit delay was not being resetted
- Fixed where players after joining, it would appear on the tab of players in match
- Fixed anchors/crystal that weren't able to be destroyed outside an arena when a match was occurring
- Fixed where you could destroy minecart's in spectator
- Fixed where, when other plugins cancelled damage event, there was not being cancelled
by Admin, about 1 year ago
v1.3.3 Update
- Changed Schematic Pasting from Sync to Async
- Fixed public broadcast
- Added [mode] argument on /duel
- Added rounds per custom match
- Fixed barriers on the ground for spawnpoint that were removing the ground
- Fixed possible grass/fence on spawnpoint that allow on pre fight cooldown, players move around
- Added recovery of old health state
- Added recovery of old experience state
- Fixed 3v3, 4v4 that weren't working for custom matchs
- Fixed FFA for largers amount of players for custom matchs
- Fixed where you could hit your teammate with a bow
- Fixed some minor issues
by Admin, about 1 year ago
v1.3.2 Update
- Added Grace Period to the license system (In case our license validation system goes down)
- Add Scoreboard disable feature on the editor
- Added placeholders %win_rounds%, %lost_rounds%, %rounds_to_win% for scoreboard
- Added MatchPreStartEvent (API Method)
- Fixed when someone does /leave while playing player inventory
- Fixed queueing placeholders for custom/unranked/ranked for PlaceholderAPI
- Changed Multiple rounds (Custom Game) for Best of X rounds
- Removed when creating an arena, all the arenas modes were added as default
by Admin, about 1 year ago
v1.3.1 Update
- Revamp of queue system for custom matchs
- Added extra validations for custom matchs
- Fixed /leave
- Tweaked minor things for upcoming versions
by Admin, about 1 year ago
v1.3 Update
- Added new placeholders for PlaceholderAPI (Check Wiki)
- Added direct option to disable items/money betting (Available on editor now)
- Added direct option to disable unranked/ranked games (Available on the editor now)
- Added option to disable update notification
- Added commands to add/remove/set/reset elo rating
- Changed /duel that after a match, the custom match party is disbanded
- Changed now when creating an arena, all the arenas modes are added as default
- Fixed where /pduels reload were not cancelling queue
- Fixed where "Usage" syntax was incorrect and missing in some cases
- Fixed where Ranking Score (ELO) Table was having isssues in Mysql
- Fixed Visual Bug on the arenas editor where there was no arena mode available
- Fixed where in queue and the custom match party was disbanded, the queue continued
- Fixed visual bug where someone is already in queue, trying to start a match
- Fixed where ELO was not being saved on the database
- Fixed Location session editing that was able to set location after expired
- Fixed /leave command
- Fixed where when you pick up shooter arrows from the ground it wont stack with the arrows because of NBT Tag
- Fixed small visual bugs
by Admin, about 1 year ago
v1.2 Update
- Added two new placeholders (for PlaceholderAPI) - %phoenixduels_nametag_color%, phoenixduels_nametag_letter%
- Changed /duels play, that now will force joining another queue
- Changed Arrow hit sound pitch
- Fixed where when the Items betting was cancelled, an arena start not being available
- Fixed FFA not working on custom games
- Fixed where arrow damage was duplicated
- Added other minor details
- Fixed some small bugs
by Admin, about 1 year ago
v1.1 Update
- Added arena cloning
- Added /duels play custom
- Fixed Start/Win/Lose commands not working
- Fixed block explosion was not being protected outside of the arena (e.g. anchors)
- Fixed OnlyBowDamage rule not working properly
- Fixed incorrect player inventory time to collect items (was 5 seconds instead of 60 seconds)
- Fixed player inventory that was being cleared after a match
- Fixed player hit sound on arrows
- Fixed editor arenas not displaying correctly when going to the second page
- Fixed other minors errors and issues
by Admin, about 1 year ago
v1.0 Update
- Fixed tpArena not working properly
- Fixed command /duels play didn't have validations (already in queue, party size)
by Admin, about 1 year ago
v0.4 Update
- Messages.yml are now fully customizable
- Added custom player tag per team
- Added system to slowly damage players that are outside the arena
- Added a more enhanced queue system
- Added /party command
- Revamped play modes, now there are 3, custom, unranked and ranked
- Revamped play option for ranked matchs. Now there is no party slots when trying to play
- Added default arena modes (Kits)
- Revamped Stats/Leaderboard
- Fixed /duel and /duels accept/decline sorted by player input
- Fixed error about setAmount 0
- Fixed error about Kit Layouts
- Fixed another minor bugs
by Admin, about 1 year ago
v0.3 Update
- Leaderboard Menu Added
- Multiple Slots supported in the menus
- Added command aliases /duels party, stats, leaderboard, kit_layouts
- Minor issues fixed
by Admin, over 1 year ago
v0.2 Update
- Added Custom Placeholders (Ranked/Private Matchs + Settings) for PlaceholderAPI
- Added public message broadcast in the end of the match
- Added Item betting
- Added Ranked matchs
- Added whitelist/blacklist commands
- Added elo system
- Added stats system
- Added maximum amount of item bettings
- Added money betting
- Added option to configure default scoreboard for all matchs
- Added Lost Items System (now if someone is not online or don't have space, they will get the items stored)
- Added option to launch fireworks when there is a winner
- Added multiple rounds
- Accept/Deny option are not appearing in the chat
- Added Match Cooldown (Cooldown when someone plays an arena mode - only applies to private games)
- Added way of customizing menus
- Added option to customize horbar when spectating
- Added dynamic location system where the match will use the locations they have to run the match
- Added Kit Layouts/Stats Menu
- Added new command /pduels tpArena
- Added new command /pduels lostitems
- Added color dynamic customization for leather armor depending on the team
- Added Custom Placeholders for match scoreboard: %cps%, %ping%, %current_round%, %max_rounds%
- Revamped Party menu
- Revamped the slot system for menus. Now a pagination or an item can have mutiple and custom slots
- Fixed bug where you couldnt die in a match
- Support for 1.20 and 1.20.1
- Fixed other minor issues
by Admin, over 1 year ago
v0.1 Update
- First Beta Version
by Admin, over 1 year ago